| Constants | ||
|---|---|---|
| int | TOP | Push object to the top of its container, not changing its size. |
| int | BOTTOM | Push object to the bottom of its container, not changing its size. |
| int | LEFT | Push object to the left of its container, not changing its size. |
| int | RIGHT | Push object to the left of its container, not changing its size. |
| int | CENTER_VERTICAL | Push object to the in the vertical center of its container, not changing its size. |
| int | CENTER_HORIZONTAL | Push object to the in the horizontal center of its container, not changing its size. |
| int | CENTER_ | Push object to the center of its container, not changing its size. |
| Public Constructors | |
|---|---|
| TimeLayout.Gravity() | |
Push object to the top of its container, not changing its size.
Constant Value: 30 (0x0000001e)
Push object to the bottom of its container, not changing its size.
Constant Value: 50 (0x00000032)
Push object to the left of its container, not changing its size.
Constant Value: 3 (0x00000003)
Push object to the left of its container, not changing its size.
Constant Value: 5 (0x00000005)
Push object to the in the vertical center of its container, not changing its size.
Constant Value: 10 (0x0000000a)
Push object to the in the horizontal center of its container, not changing its size.
Constant Value: 1 (0x00000001)
Push object to the center of its container, not changing its size.
Constant Value: 11 (0x0000000b)
Contains constants for use with setGravity