CXD5602 Audio Object Layer API. More...
#include <stdint.h>#include <stdbool.h>#include <string.h>#include <stdlib.h>#include "memutils/message/MsgPacket.h"Go to the source code of this file.
Classes | |
| struct | AudioObjReply |
Enumerations | |
| enum | AudioObjReplyType_e { AS_OBJ_REPLY_TYPE_REQ = 0 , AS_OBJ_REPLY_TYPE_EVT , AS_OBJ_REPLY_TYPE_FREE } |
Functions | |
| template<typename T > | |
| bool | AS_ReceiveObjectReply (MsgQueId msgq_id, T *reply) |
| Wait until an asynchronous event is received from the object layer. More... | |
| bool | AS_ReceiveObjectReply (MsgQueId msgq_id, AudioObjReply *reply) |
| template<typename T > | |
| bool | AS_ReceiveObjectReply (MsgQueId msgq_id, uint32_t ms, T *reply) |
| Wait for the specified time until an asynchronous event is received from the object layer. More... | |
| bool | AS_ReceiveObjectReply (MsgQueId msgq_id, uint32_t ms, AudioObjReply *reply) |
CXD5602 Audio Object Layer API.