CXD5602 Audio Object Layer API. More...
#include <stdint.h>
#include <stdbool.h>
#include <string.h>
#include <stdlib.h>
#include "memutils/message/MsgPacket.h"
Go to the source code of this file.
Classes | |
struct | AudioObjReply |
Enumerations | |
enum | AudioObjReplyType_e { AS_OBJ_REPLY_TYPE_REQ = 0 , AS_OBJ_REPLY_TYPE_EVT , AS_OBJ_REPLY_TYPE_FREE } |
Functions | |
template<typename T > | |
bool | AS_ReceiveObjectReply (MsgQueId msgq_id, T *reply) |
Wait until an asynchronous event is received from the object layer. More... | |
bool | AS_ReceiveObjectReply (MsgQueId msgq_id, AudioObjReply *reply) |
template<typename T > | |
bool | AS_ReceiveObjectReply (MsgQueId msgq_id, uint32_t ms, T *reply) |
Wait for the specified time until an asynchronous event is received from the object layer. More... | |
bool | AS_ReceiveObjectReply (MsgQueId msgq_id, uint32_t ms, AudioObjReply *reply) |
CXD5602 Audio Object Layer API.