ToF AR v1.3.0
Changes in ToF AR v1.3.0
New features and feature enhancements
- AVFoundation is now available to use as a Camera API for iOS devices.
- Fixed a bug where images were not visiable if RGBA was selected as Color format.
- Improved the accuracy of hand feature point position recognition when both hands are close.
- Improved the accuracy of gesture recognition.
- Added gravitational acceleration of the device to SlamData.
- Updated the recommended versions of software required for development.
- Unity
- Unity 2021.3.11f1 → Unity 2021.3.18f1
- Unity 2022.2.6f1
- AR Foundation
- V4.2.6 → V4.2.7
- ARCore Extensions
- V1.34.0 → V1.35.0
- Unity
- Added function to flip frames horizontally.
- Changed defalut resolution for some iOS models.
- Fixed a bug where the communication timeout period with ToF AR Server did not get set correctly.
- Fixed a bug that caused NullReferenceException to be displayed in the console when using ToF AR Server.
- Fixed a bug where the CalibrationSettingsProperty value was not updated even if the resolution setting was changed during Stream playback.
- Fixed a bug that sometimes caused the aspect ratio to be incorrect when ColorViewQuad was initialized.
- Fixed other bugs.
機能追加、機能改善
- iOS端末において、Camera API として AVFoundation が利用可能となった
- Colorフォーマットに RGBA を指定した時に映像が表示されなかった不具合を修正
- 両手が近い時の手特徴点認識の精度向上
- ジェスチャー認識の精度向上
- SlamData に端末の重力加速度を追加
- 開発に必要なソフトウェアの推奨バージョンを更新
- Unity
- Unity 2021.3.11f1 → Unity 2021.3.18f1
- Unity 2022.2.6f1
- AR Foundation
- V4.2.6 → V4.2.7
- ARCore Extensions
- V1.34.0 → V1.35.0
- Unity
- フレームの左右反転機能を追加
- 一部のiOS端末において、デフォルトで選択される解像度を変更
- ToF AR Server との通信タイムアウト時間が正しく設定されていなかった不具合を修正
- ToF AR Server を使用時に NullReferenceException がコンソールに表示される不具合を修正
- Stream 再生中に解像度設定を変更しても CalibrationSettingsProperty の値が更新されなかった不具合を修正
- ColorViewQuad の初期化時にアスペクト比が正しくなくなる事がある不具合を修正
- その他不具合修正