Build the immersive world with Time of Flight – ToF AR
Using the Depth information through Time-of-Flight distance/Lidar measuring sensors of your smartphone or tablet, paired with available development libraries, the ToF AR toolkit library makes creating AR apps for the immersive world (AR/VR) easier.
Advanced depth mapping
Increase the realism of a virtual object with the ToF AR advanced depth mapping for detailed scanning and precise placing in the environment.
Precision hand tracking
The joint and finger position detection enables precision tracking of gestures to control an avatar, identify hand signs, draw in the air and more – even if the fingers occasionally are hidden.
Easy development with Unity
Incorporating the Unity Libraries for mobile AR app development with the ToF Sensor gives you a wide range of capabilities including game design, architecture, film making and industrial manufacturing. Sample code is available on Github and is easily integrated with the Unity Libraries.
The ToF AR is compatible with industry standards such as ARCore and ARKit, and can be used on a wide range of devices >
ToF AR use cases
Test your skills at juggling and see how many balls you kan keep in the air – without worrying about breaking a window.
Step right into the metaverse with this animated virtual landscape overlaying the room with sights and sound.
Smoothly picking up your facial expressions and even delicate hand movements, your VTube avatar acts as naturally as you.
These use just a small portion of the functions available. For more inspiration, see our sample list of use cases >
To start developing with ToF AR, you only need to install the toolkit and see the guides and you're good to go.