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Spresense SDK Library v3.2.0-ebc0364
al_outputnode.h
1/****************************************************************************
2 * modules/include/audiolite/al_inputnode.h
3 *
4 * Copyright 2023 Sony Semiconductor Solutions Corporation
5 *
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20 *
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34 ****************************************************************************/
35
36#ifndef __INCLUDE_AUDIOLITE_OUTPUTNODE_H
37#define __INCLUDE_AUDIOLITE_OUTPUTNODE_H
38
39/****************************************************************************
40 * Included Files
41 ****************************************************************************/
42
43#include <mossfw/mossfw_component.h>
44
45#include <audiolite/al_memalloc.h>
46#include <audiolite/al_nodecomm.h>
47
48/****************************************************************************
49 * Class Pre-definitions
50 ****************************************************************************/
51
55
56/****************************************************************************
57 * Class Definitions
58 ****************************************************************************/
59
60/****************************************************************************
61 * class: audiolite_outputnode
62 ****************************************************************************/
63
65{
66 private:
67 audiolite_component *_component;
68 audiolite_inputnode *_binded;
70 mossfw_output_t *_output;
71 mossfw_lock_t _lock;
72
73 public:
76
77 int bind(audiolite_inputnode *in);
78 int unbind(audiolite_inputnode *in);
79 int unbind();
80 bool can_breakdata();
81 int push_data(audiolite_mem *mem);
82 int fanout();
83
84 friend class audiolite_component;
85 friend int audiolite_start(audiolite_outputnode *node);
86 friend void audiolite_stop(audiolite_outputnode *node);
87 friend void audiolite_reflesh(audiolite_outputnode *node);
88 friend int audiolite_start(audiolite_inputnode *node);
89 friend void audiolite_stop(audiolite_inputnode *node);
90 friend void audiolite_reflesh(audiolite_inputnode *node);
91};
92
93/****************************************************************************
94 * Public Function Prototypes
95 ****************************************************************************/
96
97int audiolite_start(audiolite_outputnode *node);
98void audiolite_stop(audiolite_outputnode *node);
99void audiolite_reflesh(audiolite_outputnode *node);
100
101#endif /* __INCLUDE_AUDIOLITE_OUTPUTNODE_H */
Definition: al_component.h:56
Definition: al_inputnode.h:71
Definition: al_memalloc.h:111
Definition: al_nodecomm.h:76
Definition: al_outputnode.h:65