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Spresense SDK Library v3.2.0-ebc0364
al_encoder.h
1/****************************************************************************
2 * modules/include/audiolite/al_encoder.h
3 *
4 * Copyright 2023 Sony Semiconductor Solutions Corporation
5 *
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34 ****************************************************************************/
35
36#ifndef __INCLUDE_AUDIOLITE_ENCODER_H
37#define __INCLUDE_AUDIOLITE_ENCODER_H
38
39/****************************************************************************
40 * Included Files
41 ****************************************************************************/
42
43#include <nuttx/config.h>
44#include <audiolite/al_component.h>
45#include <audiolite/al_stream.h>
46
47/****************************************************************************
48 * Class Definitions
49 ****************************************************************************/
50
51/****************************************************************************
52 * class: audiolite_encoder
53 ****************************************************************************/
54
56{
57 protected:
58 audiolite_stream *_stream;
59
60 public:
61 audiolite_encoder(const char *name, int prio = -1, int stack_sz = -1)
62 : audiolite_component(1, 0, 4, true, prio, stack_sz), _stream(NULL)
63 {
64 set_operatorname(name);
65 }
66
68
69 bool can_breakdata(audiolite_outputnode *out) { return true; };
70 void set_stream(audiolite_stream *st) { _stream = st; };
71};
72
73#endif /* __INCLUDE_AUDIOLITE_ENCODER_H */
Definition: al_component.h:56
Definition: al_encoder.h:56
Definition: al_outputnode.h:65
Definition: al_stream.h:59